AI Insights · Timothy · January 2022
Top 5 Historical Games on Android in the UK for Q4 2021
Discover the performance of the top five historical games on Android in the UK for Q4 2021, including trends in downloads, revenue, and active users according to Sensor Tower data.
The fourth quarter of 2021 saw interesting trends in the performance of the top historical games on the Android platform in the United Kingdom. Using data from Sensor Tower, we analyze the weekly downloads, revenue, and active users for five standout titles.
Royal Match, from Dream Games, Ltd., showed a consistent increase in weekly revenue, peaking at around $140K in the last week of December. Weekly downloads remained relatively stable, with a noticeable dip in mid-November before rebounding to approximately 14K by the end of December. Active users followed a similar trend, reaching a high of roughly 132K in the final week of the quarter.
Rise of Kingdoms: Lost Crusade by LilithGames experienced fluctuations in weekly revenue, starting at $88K in late September and ending at around $94K in the last week of December. Downloads were modest but saw an increase towards the end of the quarter, reaching close to 1.2K. Active user numbers showed a decline from 28K to around 22K throughout the quarter.
Guns of Glory: Lost Island from FunPlus International AG had a steady revenue stream, averaging around $65K per week, with a slight peak at $70K in mid-December. Downloads and active users saw minor fluctuations, with downloads peaking at 2.3K in late October and active users reaching approximately 13K around the same time.
Rise of Castles: Ice and Fire by Long Tech Network Limited displayed stable weekly revenue, averaging around $55K, with a peak of $63K in the week of December 20. Downloads and active users remained consistent, with a notable increase in downloads to 4.4K in late December and active users peaking at around 30K in the same period.
June's Journey: Hidden Objects, published by Wooga, maintained a steady weekly revenue, averaging around $50K, and saw a peak of $54K in the week of October 25. Downloads remained stable, with a slight increase to 2.4K in late December. Active user numbers showed a gradual decline from 63K to approximately 59K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.